Sunday, May 24, 2009

Im 19 With A Weak Bladder

Thinking , feel y. .. act! Crakers


The fable through the centuries has demonstrated its peculiar mode of imparting and disseminating certain teachings. These stories where small animals speak, act, think and things happen "like life itself, can stimulate our thinking and make us think for valuable lessons that will influence, possibly a change in behavior.

course! This change in behavior is the objective behind the old stories invented to explain simple easy to remember, using concepts, characters and situations more real than abstract. Similarly also act tales, myths, allegorical biblical texts ... and even cartoons grandfather.

It seems to make sense. Because if one so bombarded with abstract concepts and deep moralistic aspects, or is highly concentrated and biased to receive the lecture, or it is normal that focuses on content, not "absorb" and that those seven seconds of every minute that you pay attention to the speech received end up forgetting about what it was.

Clearly, recounted tales may have strength to do that, who hears them, change their way of thinking, and, according to this new way of thinking, change their behavior. Although there are a variety of experiential techniques that cause behavioral changes in people. If we create amazing experiences, compelling visual ... if we create dynamic where receivers of the "fable" not only think about the situation, but you experience it, live it, experience it ... it causes a major impact on the way to "feel" and, consequently, can lead to a more significant change of behavior .

It is at this point where I have a few days mulling over the issue. Perhaps we should let the "stories" and begin to cause experimentation of the "stark reality."
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